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A deathmatch level set high in the mountains at monastery where players will need to watch their step as much as their back.
The boolean in 3DSM can be a great way to join two objects no matter how complex, that is if you know how to use it. First know that there is both a boolean and a pro boolean, the primary difference is that the pro lets you select multiple objects to boolean, where as the boolean you would have to do one, convert to poly, then do another.
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